MultimatID is a maxscript to distribute multimaterial’s submaterials to the selected polygon object’s faces and elements. Script operates on scene materials. So: a multi-subobject material must […]
Extended maxsci gui for material id assignment. Features: Multi material assignment: (Do not change button colors after assingning the multimaterial. Do not assign multimaterial while in […]
Color ID for polygons is the script for quick material id assignment. It becomes handy when using Quixel Painter or Substance Painter… Make sure to select […]
While preparing documentation of civciv, I realised there are so many strict rules to follow in asset preparation for script. Any mistake will result catastopic failure […]
The Wing and feather rigging script “Civciv” will be released within April 2017. The script is mostly completed. It is on the documentation phase. In the […]